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Mm6 temple of the moon
Mm6 temple of the moon








mm6 temple of the moon mm6 temple of the moon

The human adversaries are slightly more challenging, but only by virtue of their hitpoints. Now though, 162 hps aren't exactly overwhelming. Back then they could cause some trouble, the chieftans in particular. We encountered them once previously, in the Halls of the Fire Lord. The monsters within would have been challenging before I got the light and dark magic buffs, but now they're just chattel: There's an object at the end of this dungeon that we wish to retrieve, to get honorary archer promotions, and more importantly, to get a nice XP bonus while also making traversing the maps slightly less dangerous, though not by much.

mm6 temple of the moon

We have 11 dungeons to clear after all, no sense beating around the bush. When the update finishes, we will finally have gotten acces to the Oracle, only to find out that our troubles are far from over. All this and more will be covered in this monster of an update. 11 dungeons cleared, 5 council quests completed, promotions for our druid friend and one traitor revealed.










Mm6 temple of the moon